Matthew Mikhin

SOFTWARE ENGINEER

Links and contacts:

LinkedIn: https://www.linkedin.com/in/matwmi/

About Me:

Hello! I am Matthew Mikhin. I am currently studying at DigiPen Institute of Technology.
At some point in my life I fell in love with Software Engineering and Games and have not looked back since.
I have taken part in numerous projects throughout the recent years which helped me acquire a significant amount of hands-on experience in both Software Development and Teamwork.

I am a very fast learner and a team-player. I am confident that my skillset will be a good addition to any of the projects your company is currently working on.

Education

DigiPen Institute of Technology

BS in Computer Science and Game Design

Class of '23

Technical Strengths

Programming Languages: C++, C, C#
Engines and Software: Unity, Autodesk Maya
Tools: SVN, Git
Libraries & APIs: SDL, Dear ImGui
Skills: Linear Algebra, UI/UX, Game Engines, Graphics, Artificial Intelligence, Algorithms

Design Strengths

Technical Design: Gameplay Programming
Systems Design: Combat Systems, Inventory Systems
UI/UX Design: HUD UI, Menu UI

FEATURED PROJECTS

Ransack Raccoon

Backend & UI Engineer  ( C++ )

Project Redoubt

Gameplay & UI Engineer ( Unity | C# )

Oak Engine

Lead Developer  ( C++ )

"I've also done some 3D Graphics"